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Get started
  • Overview
  • What is Keplar?
  • Quickstart: ask your first question
  • Read a Keplar answer
  • Accounts and sign-in
  • What changes on a paid plan
  • What Keplar cannot do
How Keplar works
  • Overview
  • The pipeline, end to end
  • How Keplar understands a question
  • Which questions use more models
  • Routing and panels
  • Model families and diversity
  • Agreement and the consensus level
  • Disagreement detection
  • The verification review
  • How the final answer is written
  • Missing models, timeouts and stand-ins
  • Exact checks for counting and arithmetic
  • Sources, citations and web lookups
  • Small talk and simple questions
  • Why consensus can be wrong
  • A worked example, step by step
Using Keplar
  • Overview
  • Thoroughness modes
  • Write better questions
  • Attach images and video
  • Follow-ups and saved chats
  • Memory: what Keplar remembers about you
  • Share an answer
  • Deep Research
  • Study mode
  • Slideshow creator
  • Voice dictation
  • Use connected apps in chat
Create
  • Overview
  • Create overview
  • Build a site
  • Import a product from a link or photo
  • Generate images
  • Generate video (Beta)
  • Publish your site
  • Connect a custom domain
  • Create limits by plan
Connectors and agents
  • Overview
  • Connected apps (MCP) overview
  • Add a connection
  • Connect with OAuth (Beta)
  • Tool permissions and approvals
  • Agents overview
  • Agent guardrails
  • Agent schedules
  • Business tools: forms, CRM, inbox and dashboard
Plans, credits and limits
  • Overview
  • Plans compared
  • Credits explained
  • Rolling usage limits
  • Free plan limits and behavior
  • Upgrade, downgrade and cancel
  • When you reach a limit
Desktop app
  • Overview
  • Install the desktop app
  • Sign in on the desktop app
  • Desktop troubleshooting
Roblox Studio and Blender
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  • Roblox Studio mode
  • Roblox Cloud (overnight jobs)
  • Effects, flipbooks and textures in Studio mode
  • Blender mode
Browser extension
  • Overview
  • Install the Keplar One browser extension
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Privacy and security
  • Overview
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  • Delete and export your data
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  • Published sites and safety
  • Report a vulnerability
Reference
  • Overview
  • The model roster and roles
  • Answer sections reference
  • Limits at a glance
  • Developers and API status
  • Messages and what to do
  1. Docs
  2. Roblox Studio and Blender
  3. Blender mode

Blender mode

Connect the Keplar desktop app to Blender 4.2 or newer and model, texture, light and export assets by describing them, approving each change as it goes.

Updated October 12, 20262 min read

On this page
  1. Steps
  2. What it does
  3. Export for games
  4. Safe by default
  5. Cost and continuity

Blender mode brings the same co-builder to Blender. It is part of Keplar Lite, Plus and Pro, in the desktop app version 0.1.8 or newer, with Blender 4.2 or newer on the same computer.

Steps

  1. Update the desktop app to 0.1.8 or newer.
  2. Open Blender with the scene you want to work in.
  3. In the desktop app, open Blender mode and press Set up Blender once. It installs and enables a small Keplar add-on in Blender for you. Then press Connect to Blender.
  4. Describe the asset, for example "a low-poly wooden crate with worn edges" or "light this scene with an outdoor HDRI".

What it does

Keplar reads the scene as a compact text summary (cheaper than screenshots), makes a short plan, and builds with clean topology and modifiers at real-world scale. Every object gets a name and goes into a collection. For realistic surfaces it searches Poly Haven, whose assets are CC0 and free for any use, and applies a full material set: color, roughness, normal, ambient occlusion and displacement, unwrapping meshes that have no UVs. For stylized looks it builds node materials, and it can light a scene with an HDRI or import a Poly Haven model.

Export for games

Finished assets export as FBX (which imports into Roblox Studio), GLB or OBJ into Documents/Keplar exports. For Roblox, it aims to keep each mesh under ten thousand triangles and applies transforms before exporting; check the counts in Blender before you upload.

Safe by default

The add-on only listens on your computer, behind a secret key. Keplar's Python may not touch files, the network or other apps, and may not save or close Blender. Deleting always asks, and every change waits for approval unless you turn on auto-approve.

Cost and continuity

A short cached prompt, text summaries and small thinking budgets keep each step's AI usage low. Each .blend file has its own chat, saved and synced to your account, and the floating overlay can sit next to Blender while you work.

Related

  • Roblox Studio mode: Connect the Keplar desktop app to Roblox Studio and build with a co-builder that plans, builds, fixes script errors and asks before every major change.
  • Install the desktop app: Download Keplar One for Windows, macOS or Linux, verify the checksum, and get past the first-run warning that appears because builds are not yet code-signed.
PreviousEffects, flipbooks and textures in Studio modeNextInstall the Keplar One browser extension

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On this page

  1. Steps
  2. What it does
  3. Export for games
  4. Safe by default
  5. Cost and continuity