Blender AI

Model and texture in Blender by describing what you want.

In the Keplar desktop app (0.1.8 or newer), a co-builder connects to Blender through a small Keplar add-on. It reads your scene, plans, and builds models with real textures while you approve each change.

Try it now. No signup.

Free runs on free open models and never needs a card.

What it makes

  • Models with clean topology and modifiers at real-world scale, every object named and grouped in a collection.
  • Real PBR textures from Poly Haven (free, CC0): color, roughness, normal, ambient occlusion and displacement, unwrapping meshes that have no UVs.
  • Procedural node materials for stylized looks, HDRI lighting and Poly Haven model import.
  • Exports to FBX (imports into Roblox Studio), GLB or OBJ.

Safe by default

The add-on only listens on your computer behind a secret key. Keplar's Python may not touch files, the network or other apps, or save or close Blender. Deleting always asks, and every change waits for approval unless you turn on auto-approve.

Cheap to run

A short cached prompt, text scene summaries instead of screenshots, and small thinking budgets keep each step's AI usage low. Each .blend file's chat is saved and synced to your account.

Honest about limits

It's in beta. It needs Blender 4.2 or newer and the Keplar desktop app on the same computer. Results are a starting point; check proportions and topology before you ship an asset.

Keep reading

Questions

Which plans include it?

Keplar Lite, Plus and Pro, in the desktop app for Windows, macOS and Linux.

Do I install anything in Blender?

The desktop app installs and enables the small Keplar add-on for you.

Are the textures free to use?

They come from Poly Haven, whose assets are CC0, free for any use.